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Students Building Unique CAVE Game

This semester, a motivated team of AIMS students are working to build a unique game that takes advantage of the unique qualities of a 4-walled CAVE display system. Players will be able to literally step into the immersive 3D game environment and interact with the environment using motion-tracked controls.  Details to follow…

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  • Understanding Motion Sickness
    no responses - Posted 10.11.12
    Psychologist Jay Smart and his students using a virtual star-field to study postural sway and understand it's relationship to motion sickness and cyber sickness.  Using the CAVE's built-in motion capture system, they can record high-resolution data about the natural movement of people who are otherwise attempting to stand still.  Patterns in the movement of study participants can predict whether or ... continue
  • AIMS Students building virtual campus
    no responses - Posted 10.11.12
    Students in this semester's IMS319 class (3D Modeling and Animation) are the first of several classes who will together build a digital interactive 3D model of Miami University's campus, past and present.  The quality of work from these students is outstanding, and sets a great foundation for the long-term growth of this project.  A few samples are in the gallery ... continue
  • Students Building Unique CAVE Game
    no responses - Posted 01.17.12
    This semester, a motivated team of AIMS students are working to build a unique game that takes advantage of the unique qualities of a 4-walled CAVE display system. Players will be able to literally step into the immersive 3D game environment and interact with the environment using motion-tracked controls.  Details to follow... continue
  • AIMS Enters Z Space
    no responses - Posted 01.17.12
    3D is largely relegated to eye-candy these days, with 2D controls and traditional user interfaces plus some "pop-out" imagery.  However, I have high hopes that 3D can become much more as we find creative ways to expand user experiences and create truly 3D user interfaces.  The Nintendo Wii and Microsoft Kinect systems are good examples of movement in this direction ... continue
  • Student Projects – Fall 2011
    no responses - Posted 12.11.11
    This past semester, our AIMS students produced several high-quality 3D modeling and animation projects using Autodesk's Maya software.  Here are a few... Elizabeth Young:  Box model of US United States - Bizzy Young Fall 2011     Elly O'Leary:  Mousetrap Mouse - Elly O'Leary Spring 2011   Baseball Stadium:  Jacob Berding Night View - Jacob Berding Fall 2011 Dugout - Jacob Berding Fall 2011     continue