For the third year in a row, Miami University’s digital game studies program, part of the Armstrong Institute for Interactive Media Studies (AIMS), is recognized as one of the top in the country by The Princeton Review and GamePro magazine. The program has been named to the “Top Undergraduate Schools to Study Video Game Design” [...]
AIMS News Category
“Re-Inventing Invention: A Performance in Three Acts.” In Debra Journet, Cheryl Ball, and Ryan Truaman, Eds, The New Work of Composing. With Bre Garrett and Denise Landrum-Geyer. Utah State UP. 2012.
Bizzy Young will be exhibiting the “Couch Project” (a participatory new media documentary) at the Miami University Digital Expo this Friday:http://couchproject.org/. Bizzy Young completed this project as IMS Undergraduate summer scholar
It’s been two and half years since we announced the opening of the Center for Research in User Experience (CRUX). Our capabilities have significantly grown in that time and we wanted to share with you what we look like today. We now have four different types of usability and eye-tracking solutions, all of which are [...]
http://www.youtube.com/watch?v=A-2CMQYUQNM The learning outcome was to use linked lists to manage objects that are being drawn on the screen. Dr. Bo Brinkman posts these regularly on Twitter, at #274ScreenShots
Dr. Bo Brinkman’s ShelvAR project is recruiting experimental subjects for the week of September 23rd through the 29th and the 30th through the 6th. See http://shelvar.com to learn more and sign up.
For more information, visit http://www.djspooky.com/imaginaryapp
The following article was recently accepted for publication in the European Journal of Marketing:
Jan Ahrens, James R. Coyle and Michal Ann Strahilevitz, “Electronic Word of Mouth: The Effects of Incentives on eReferrals by Senders and Receivers”
Bo Brinkman’s students are working on creative coding in C++. Examples of student work will be tweeted to #274ScreenShots. Here is an example (the instructor’s project): http://yfrog.com/hw110hp
Bo Brinkman’s poster about Marshall McLuhan and Augmented Reality accepted to ISMAR 2012.