Armstrong Institute for Interactive Media Studies

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Posts Tagged ‘ games ’

Nov 14
Friday

Superstruct

Filed under Online Communities, Sites of Interest

Superstruct is a project of Institute for the Future and its Ten-Year Forecast program. It is an experiment in massively multiplayer forecasting games—an experiment designed to test the capacity of extreme-scale collaboration to address very large-scale, very long-range challenges.

The goal of the project is to engage a broad public in considering the dilemmas we face in our current, everyday lives and think together about resolutions that go beyond the familiar ways of dealing with problems.

The Ten-Year Forecast team will analyze the results of the game to create its 2009 Map of the Decade and to develop a perspective on the institutional change that is currently creating disruptions and innovations across global society.

But the most important outcome of the project will be the conversations it starts—and perhaps even the new organizations and institutions its seeds.” (from Superstruct Site)

The AIMS faculty have been talking lately about the power of Networks to solve “the big problems”. My post yesterday about the Charter for Compassion is one way to approach a big question – with collective authorship. This is an interesting and different approach. By using simulation and gaming, can we be presented with the complex nature of system-thinking problems in an intuititve way? Can the collective MMOG gaming community, in a “hive-like” way (see AIMS Logo), solve some big problems? I’d encourage our AIMS community to check this out and offer their thoughts.

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Miami Tribe
no responses - Posted 10.23.08
Spring 09 Client. Online tool for teaching language and building family connections for very young tribe members. continue


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